Enum SpellTags
Properties that a spell can have
Namespace: Oasys.Common.Enums.GameEnums
Assembly: Oasys.Common.dll
Syntax
public enum SpellTags
Fields
Name | Description |
---|---|
AoE | The spell's effects are AoE |
AppliesOnHitEffects | The spell applies on-hit effects. |
AttackRangeModifier | The spell increases the target's Attack Range |
AttackSpeedAmplifier | The spell increases the target's Attack Speed |
Blink | The spell is a blink |
CanDetonateMark | The spell can detonate a previously left mark. |
CrowdControl | The spell applies CC |
Damage | The spell deals damage |
DamageAmplifier | The spell amplifies the damage dealt by attacks or spells |
Dash | The spell is a dash |
DefensiveBuff | The spell increases health/armor/mr |
GrantsVision | The spell grants vision of the target area. |
Heal | The spell can heal |
Interruptable | The spell can be interrupted |
LeavesMark | The spell leaves a mark than can subsequently be proc'd to deal additional damage |
MovementSpeedAmplifier | The spell increases the target's movement speed |
RemoveCrowdControl | The spell removes all CC from target |
Shield | The spell applies a shield on the target |
SpellShield | The spell applies a spellshield |
Stasis | The spell makes the target enter a stasis state (invulnerable) |
Teleport | The spell teleports the champion |
Transformation | The spell modifies the champion's other spells (nida/jayce/elise ult) |