Class AIMissileClient
Inheritance
System.Object
AIMissileClient
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Assembly: Oasys.Common.dll
Syntax
public class AIMissileClient : AIBaseClient
Constructors
AIMissileClient(Int32)
Declaration
public AIMissileClient(int handlePointer)
Parameters
Type |
Name |
Description |
System.Int32 |
handlePointer |
|
Properties
EndPosition
Declaration
public Vector3 EndPosition { get; }
Property Value
Type |
Description |
SharpDX.Vector3 |
|
Level
Declaration
public int Level { get; }
Property Value
Type |
Description |
System.Int32 |
|
Slot
Declaration
Property Value
Type |
Description |
System.Int32 |
|
SourceIndex
Declaration
public short SourceIndex { get; }
Property Value
Type |
Description |
System.Int16 |
|
SpellData
Declaration
public SpellClassData SpellData { get; }
Property Value
StartPosition
Declaration
public Vector3 StartPosition { get; }
Property Value
Type |
Description |
SharpDX.Vector3 |
|
TargetIndex
Declaration
public short TargetIndex { get; }
Property Value
Type |
Description |
System.Int16 |
|
Extension Methods