Class HeroInventory.Item
Inheritance
System.Object
HeroInventory.Item
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Oasys.Common.GameObject.Clients.ExtendedInstances
Assembly: Oasys.Common.dll
Syntax
public class Item
Fields
CreatedInListGameTime
Gets the time when the item was created in the list.
Declaration
public float CreatedInListGameTime
Field Value
Type | Description |
---|---|
System.Single |
ID
Gets the ID of the item.
Declaration
public ItemID ID
Field Value
Type | Description |
---|---|
ItemID |
OwnerHero
Gets the item owner hero.
Declaration
public AIHeroClient OwnerHero
Field Value
Type | Description |
---|---|
AIHeroClient |
Properties
Charges
Gets the amount of charges the item has.
Declaration
public int Charges { get; }
Property Value
Type | Description |
---|---|
System.Int32 |
Cooldown
Gets the item cooldown.
Declaration
public float Cooldown { get; }
Property Value
Type | Description |
---|---|
System.Single |
CooldownExpiry
Gets the item cooldown expiry time.
Declaration
public float CooldownExpiry { get; }
Property Value
Type | Description |
---|---|
System.Single |
Cost
Gets the item cost.
Declaration
public float Cost { get; }
Property Value
Type | Description |
---|---|
System.Single |
IsReady
Checks whether if the item is ready.
Declaration
public bool IsReady { get; }
Property Value
Type | Description |
---|---|
System.Boolean |
Name
Gets the name of the item.
Declaration
public string Name { get; }
Property Value
Type | Description |
---|---|
System.String |
Slot
Gets the slot of the item.
Declaration
public ItemSlot Slot { get; }
Property Value
Type | Description |
---|---|
ItemSlot |
SpellCastSlot
Declaration
public SpellCastSlot SpellCastSlot { get; }
Property Value
Type | Description |
---|---|
SpellCastSlot |
SpellSlot
Declaration
public SpellSlot SpellSlot { get; }
Property Value
Type | Description |
---|---|
SpellSlot |