Search Results for

    Show / Hide Table of Contents

    Struct SpellDangerInformation

    Inherited Members
    System.ValueType.Equals(System.Object)
    System.ValueType.GetHashCode()
    System.ValueType.ToString()
    System.Object.Equals(System.Object, System.Object)
    System.Object.GetType()
    System.Object.ReferenceEquals(System.Object, System.Object)
    Namespace: Oasys.Common.Logic.EvadeCommon
    Assembly: Oasys.Common.dll
    Syntax
    public struct SpellDangerInformation

    Fields

    ActiveSpellClient

    Declaration
    public SpellActiveEntry ActiveSpellClient
    Field Value
    Type Description
    SpellActiveEntry

    IsNativeSpell

    Declaration
    public bool IsNativeSpell
    Field Value
    Type Description
    System.Boolean

    MissileClient

    Declaration
    public AIMissileClient MissileClient
    Field Value
    Type Description
    AIMissileClient

    SafeEvadePosition

    Declaration
    public Vector2 SafeEvadePosition
    Field Value
    Type Description
    SharpDX.Vector2

    SpellEndPosition

    Declaration
    public Vector3 SpellEndPosition
    Field Value
    Type Description
    SharpDX.Vector3

    SpellOriginPosition

    Declaration
    public Vector3 SpellOriginPosition
    Field Value
    Type Description
    SharpDX.Vector3

    Type

    Declaration
    public SpellType Type
    Field Value
    Type Description
    SpellType

    WidthOrRadius

    Declaration
    public float WidthOrRadius
    Field Value
    Type Description
    System.Single

    Extension Methods

    Extensions.ClearFlags<T>(T, T)
    Extensions.GetFlagDescription<T>(T)
    Extensions.GetFlags<T>(T)
    Extensions.In<T>(T, T[])
    Extensions.SetFlags<T>(T, T, Boolean)
    ☀
    ☾
    In This Article
    Back to top
    Generated by DocFX
    ☀
    ☾