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    Class Abilities

    Inheritance
    System.Object
    Abilities
    Implements
    System.IEquatable<Abilities>
    Inherited Members
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.ToString()
    Namespace: Oasys.Common.Logic.Helpers.ActivePlayerData
    Assembly: Oasys.Common.dll
    Syntax
    public class Abilities : IEquatable<Abilities>

    Properties

    E

    Declaration
    public Spell E { get; set; }
    Property Value
    Type Description
    Spell

    Passive

    Declaration
    public Spell Passive { get; set; }
    Property Value
    Type Description
    Spell

    Q

    Declaration
    public Spell Q { get; set; }
    Property Value
    Type Description
    Spell

    R

    Declaration
    public Spell R { get; set; }
    Property Value
    Type Description
    Spell

    W

    Declaration
    public Spell W { get; set; }
    Property Value
    Type Description
    Spell

    Implements

    System.IEquatable<T>

    Extension Methods

    Extensions.In<T>(T, T[])
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