Class Abilities
Inheritance
System.Object
Abilities
Implements
System.IEquatable<Abilities>
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Oasys.Common.Logic.Helpers.ActivePlayerData
Assembly: Oasys.Common.dll
Syntax
public class Abilities : IEquatable<Abilities>
Properties
E
Declaration
public Spell E { get; set; }
Property Value
Type | Description |
---|---|
Spell |
Passive
Declaration
public Spell Passive { get; set; }
Property Value
Type | Description |
---|---|
Spell |
Q
Declaration
public Spell Q { get; set; }
Property Value
Type | Description |
---|---|
Spell |
R
Declaration
public Spell R { get; set; }
Property Value
Type | Description |
---|---|
Spell |
W
Declaration
public Spell W { get; set; }
Property Value
Type | Description |
---|---|
Spell |
Implements
System.IEquatable<T>