Class AllPlayerData.PlayerData
Inheritance
System.Object
AllPlayerData.PlayerData
Implements
System.IEquatable<AllPlayerData.PlayerData>
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Oasys.Common.Logic.Helpers
Assembly: Oasys.Common.dll
Syntax
public class PlayerData : IEquatable<AllPlayerData.PlayerData>
Properties
ChampionName
Declaration
public string ChampionName { get; set; }
Property Value
Type | Description |
---|---|
System.String |
IsBot
Declaration
public bool IsBot { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
IsDead
Declaration
public bool IsDead { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
Level
Declaration
public int Level { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
RawChampionName
Declaration
public string RawChampionName { get; set; }
Property Value
Type | Description |
---|---|
System.String |
RespawnTimer
Declaration
public float RespawnTimer { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
RolePosition
Declaration
public string RolePosition { get; set; }
Property Value
Type | Description |
---|---|
System.String |
SkinID
Declaration
public int SkinID { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
SummonerName
Declaration
public string SummonerName { get; set; }
Property Value
Type | Description |
---|---|
System.String |
Team
Declaration
public string Team { get; set; }
Property Value
Type | Description |
---|---|
System.String |
Implements
System.IEquatable<T>