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    Class Item

    Inheritance
    System.Object
    Item
    Implements
    System.IEquatable<Item>
    Inherited Members
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.ToString()
    Namespace: Oasys.Common.Logic.Helpers.GameData
    Assembly: Oasys.Common.dll
    Syntax
    public class Item : IEquatable<Item>

    Properties

    CanUse

    Declaration
    public bool CanUse { get; set; }
    Property Value
    Type Description
    System.Boolean

    Consumable

    Declaration
    public bool Consumable { get; set; }
    Property Value
    Type Description
    System.Boolean

    Count

    Declaration
    public int Count { get; set; }
    Property Value
    Type Description
    System.Int32

    DisplayName

    Declaration
    public string DisplayName { get; set; }
    Property Value
    Type Description
    System.String

    ItemID

    Declaration
    public int ItemID { get; set; }
    Property Value
    Type Description
    System.Int32

    Price

    Declaration
    public int Price { get; set; }
    Property Value
    Type Description
    System.Int32

    RawDescription

    Declaration
    public string RawDescription { get; set; }
    Property Value
    Type Description
    System.String

    RawDisplayName

    Declaration
    public string RawDisplayName { get; set; }
    Property Value
    Type Description
    System.String

    Slot

    Declaration
    public int Slot { get; set; }
    Property Value
    Type Description
    System.Int32

    Implements

    System.IEquatable<T>

    Extension Methods

    Extensions.In<T>(T, T[])
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