Class Spell
Inheritance
System.Object
Spell
Implements
System.IEquatable<Spell>
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Oasys.Common.Logic.Helpers.GameData
Assembly: Oasys.Common.dll
Syntax
public class Spell : IEquatable<Spell>
Properties
AbilityLevel
Declaration
public int AbilityLevel { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
DisplayName
Declaration
public string DisplayName { get; set; }
Property Value
Type | Description |
---|---|
System.String |
Id
Declaration
public string Id { get; set; }
Property Value
Type | Description |
---|---|
System.String |
RawDescription
Declaration
public string RawDescription { get; set; }
Property Value
Type | Description |
---|---|
System.String |
RawDisplayName
Declaration
public string RawDisplayName { get; set; }
Property Value
Type | Description |
---|---|
System.String |
Implements
System.IEquatable<T>