Class EB.PredictionResult
Inheritance
System.Object
EB.PredictionResult
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Assembly: Oasys.Common.dll
Syntax
public class PredictionResult
Constructors
PredictionResult(LS.PredictionOutput)
Declaration
public PredictionResult(LS.PredictionOutput predictionOutput)
Parameters
PredictionResult(Vector3, Vector3, Single, GameObjectBase[], Int32, EB.HitChance)
Declaration
public PredictionResult(Vector3 castPosition, Vector3 unitPosition, float hitChancePercent, GameObjectBase[] collisionMinions, int allowedCollisionCount, EB.HitChance hitChanceOverride = EB.HitChance.Unknown)
Parameters
Type |
Name |
Description |
SharpDX.Vector3 |
castPosition |
|
SharpDX.Vector3 |
unitPosition |
|
System.Single |
hitChancePercent |
|
GameObjectBase[] |
collisionMinions |
|
System.Int32 |
allowedCollisionCount |
|
EB.HitChance |
hitChanceOverride |
|
Fields
CastPosition
Declaration
public readonly Vector3 CastPosition
Field Value
Type |
Description |
SharpDX.Vector3 |
|
CollisionObjects
Declaration
public readonly GameObjectBase[] CollisionObjects
Field Value
HitChancePercent
Declaration
public readonly float HitChancePercent
Field Value
Type |
Description |
System.Single |
|
UnitPosition
Declaration
public readonly Vector3 UnitPosition
Field Value
Type |
Description |
SharpDX.Vector3 |
|
Properties
Collision
Declaration
public bool Collision { get; }
Property Value
Type |
Description |
System.Boolean |
|
HitChance
Declaration
public EB.HitChance HitChance { get; }
Property Value
Methods
GetCollisionObjects<T>()
Declaration
public T[] GetCollisionObjects<T>()
Returns
Type Parameters
Extension Methods