Namespace Oasys.Common.Logic
Classes
DamageCalculator
DamageCalculator.DamageInfo<TObject>
DamageCalculator.MagicDamageInfo<TObject>
DamageCalculator.MixedDamageInfo<TObject>
DamageCalculator.PhysicalDamageInfo<TObject>
DamageCalculator.TrueDamageInfo<TObject>
EB
EB.Prediction
EB.Prediction.Position
EB.Prediction.Position.Collision
Computes collision between objects.
EB.Prediction.Position.PredictionData
Holds all the necessary data needed to perform prediction.
EB.PredictionResult
Geometry
Provides methods regarding geometry math.
Geometry.Polygon
Represents a polygon.
Geometry.Polygon.Arc
Represnets an arc polygon.
Geometry.Polygon.Circle
Represents a circle polygon.
Geometry.Polygon.Line
Represents a line polygon.
Geometry.Polygon.Rectangle
Represents a rectangle polygon.
Geometry.Polygon.Ring
Represents a ring polygon.
Geometry.Polygon.Sector
Represnets a sector polygon.
LS
LS.Collision
Class that helps in calculating collision.
LS.Prediction
Class used for calculating the position of the given unit after a delay.
LS.PredictionInput
Contains information necessary to calculate the prediction.
LS.PredictionOutput
The output after calculating the prediction.
MEC
Provides method to calculate the minimum enclosing circle.
Orbwalker
Orbwalker.OrbSettings
TargetSelector
Structs
Geometry.IntersectionResult
Represents an intersection result.
Geometry.ProjectionInfo
Represents the projection information.
MEC.MecCircle
Represetns a MecCircle
Enums
DamageCalculator.BasicAttackDamage
DamageType
EB.CollisionType
EB.HitChance
EB.Prediction.Position.PredictionData.PredictionType
EB.SkillShotType
LS.CollisionableObjects
Objects that cause collision to the spell.
LS.HitChance
Represents the chance of hitting an enemy.
LS.SkillshotType
The type of skillshot.