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    Class AllPlayer

    Inheritance
    System.Object
    AllPlayer
    Implements
    System.IEquatable<AllPlayer>
    Inherited Members
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.ToString()
    Namespace: Oasys.Common.Logic.Helpers.GameData
    Assembly: Oasys.Common.dll
    Syntax
    public class AllPlayer : IEquatable<AllPlayer>

    Properties

    ChampionName

    Declaration
    public string ChampionName { get; set; }
    Property Value
    Type Description
    System.String

    IsBot

    Declaration
    public bool IsBot { get; set; }
    Property Value
    Type Description
    System.Boolean

    IsDead

    Declaration
    public bool IsDead { get; set; }
    Property Value
    Type Description
    System.Boolean

    Items

    Declaration
    public List<Item> Items { get; set; }
    Property Value
    Type Description
    System.Collections.Generic.List<Item>

    Level

    Declaration
    public int Level { get; set; }
    Property Value
    Type Description
    System.Int32

    Position

    Declaration
    public string Position { get; set; }
    Property Value
    Type Description
    System.String

    RawChampionName

    Declaration
    public string RawChampionName { get; set; }
    Property Value
    Type Description
    System.String

    RawSkinName

    Declaration
    public string RawSkinName { get; set; }
    Property Value
    Type Description
    System.String

    RespawnTimer

    Declaration
    public double RespawnTimer { get; set; }
    Property Value
    Type Description
    System.Double

    Runes

    Declaration
    public Runes Runes { get; set; }
    Property Value
    Type Description
    Runes

    Scores

    Declaration
    public Scores Scores { get; set; }
    Property Value
    Type Description
    Scores

    SkinID

    Declaration
    public int SkinID { get; set; }
    Property Value
    Type Description
    System.Int32

    SkinName

    Declaration
    public string SkinName { get; set; }
    Property Value
    Type Description
    System.String

    SummonerName

    Declaration
    public string SummonerName { get; set; }
    Property Value
    Type Description
    System.String

    SummonerSpells

    Declaration
    public SummonerSpells SummonerSpells { get; set; }
    Property Value
    Type Description
    SummonerSpells

    Team

    Declaration
    public string Team { get; set; }
    Property Value
    Type Description
    System.String

    Implements

    System.IEquatable<T>

    Extension Methods

    Extensions.In<T>(T, T[])
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